SOUND DESIGN for the Video Game: BREAKING WHEEL
For this project i had to create Sound Design as well as composing music for a 3D platform Video Game: Breaking Wheel. The work was made in collaboration with an other sound designer based in USA. However, on this page i will only present my work.
The game was released on Steam the 3rd of April 2017
The full SFX library, i created during this project, was made with the audio from my recording sound library and audio synthesis. As DAW, i used Ableton Live 9. The sound effects, including the one that were not implemented in game, are listenable below:
During the project i had to build up a Recording Sound Library by using Field Recording technique, Foley, Sound Synthesis and doing Studio recording sessions. The audio devices i used for the different recording techniques were:
1 field recorder: Tascam DR44 WL
2 cardioid microphones: t.bone SC 140
1 super cardioid microphone: t.bone EM 9900
1 audio Interface: M-Track
The Sound Effect Library is available for listening on the following link:
On this playlist, the SFX were created with audio from my recording sound library. The one I create are the 51 first ones, the others were made by my colleague with my recording sound bank.
I also had to learn how to use Unreal Engine, which is a program to create video game, but didn't get the opportunity to do audio implementation. The programmers preferred to do it themselves because of the programming framework.
This video presents some of my Sound Effects implemented in game:
On the playlist below, you will find all the music I composed for the game. They were made for specific level or for the general playlist of the game.